How do you make an object go up and down in unity?

How do I make things go up in unity?

The quickest way to move a object to a specific position is to set the transform. position field. This will change the position of the game object that the component is attached to. Another way of moving the object, opposed to setting it’s position is to call transform.

How do I make an object move randomly in unity?

Moving an Object to a random position

  1. rand = Random. Range (-4.5f, 4.5f);
  2. if (timer >= timeToMove){
  3. newPosition = new Vector3 (rand, transform. position. y, transform. position. z);
  4. transform. position = Vector3. Lerp(transform. position, newPosition, speed);
  5. timer = 0;
  6. }

What is transform up unity?

up, Transform. up moves the GameObject while also considering its rotation. When a GameObject is rotated, the green arrow representing the Y axis of the GameObject also changes direction. Transform. up moves the GameObject in the green arrow’s axis (Y).

Is Unity right or left handed?

Unity3D uses a left-handed convention for its coordinate system, wheras the Leap Motion API uses a right-handed convention. (Essentially, the z-axis points in the opposite direction.) Unity also uses a default unit of meters, wheras the Leap Motion API uses millimeters.

How do you make an object move?

Force can make things move, change shape or change their speed. Some forces are direct and happen when two things touch (like a foot kicking a ball) or over a distance (such as a magnet or gravity). Friction is the force between two objects in contact with each other that will resist an attempt to move them.

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How do you move objects back and forth in Unity 3d?

Moving an object back and forth on a single axis automatically

  1. public Vector3 pointB;
  2. IEnumerator Start () {
  3. Vector3 pointA = transform. position;
  4. while (true) {
  5. yield return StartCoroutine(MoveObject(transform, pointA, pointB, 3));
  6. yield return StartCoroutine(MoveObject(transform, pointB, pointA, 3));
  7. }
  8. }

How do you get a random position in unity?

Random Position For GameObject

  1. float x;
  2. float y;
  3. float z;
  4. Vector3 pos;
  5. void Start()
  6. x = Random. Range(-25, 26);
  7. y = 5;
  8. z = Random. Range(-25, 26);